

Players must already know a lot about the condition of submarines when they are involved in the battle. In order to master the Submarine World of Warships, the submarine data must be known. Sonar Ping has two types of attacks, consisting of wide and slow attacks, and short range with fast movements.

Enemy ships that are locked using Sonar Ping have a 30 second chance before being shot, so players must be able to do it at the right time. If the player can lock on the target using Sonar Ping, of course the torpedo can launch right on target. When it is confirmed that the target is locked, the torpedo automatically launches towards the enemy. To use Sonar Ping, make sure the target is within range with an arrow marked. While Sonar Ping is an important menu in attacking the enemy. In optimizing the Sonar Ping function, of course players need to know how to save battery. When in the water use only quarter speed, or just accelerate the boat in surface mode. When the battery power runs out, the Sonar Ping function on the ship will automatically turn off. To further conserve battery power, players may not continue to drive at full speed when underwater or in Sonar Ping mode. The batteries available in Submarine World of Warships serve as the main propulsion energy for the ship. While in dive mode it is more useful for attacking positions, because at that time the Submarine was at a depth of 6-30 m which made it difficult for enemy ships to track. When on the surface, players can more easily track enemy positions freely, because visibility is clearer. Meanwhile, if you want to lock the ship's position, press Ctrl + F or Ctrl + C. Unlike most classes with WASD for main control when maneuvering, Submarine World of Warships has a number of additional buttons to rise to the surface of the water, namely the F button, otherwise use the C button to dive. An important key to running Submarine World of Warships is being able to perform various maneuvers.
